Rivets 4 Crap

A few months back, Crap Mariner started putting rivets on some of his textures for his wonderful clock tower on Edloe. I loved that type of texture detail. While most people will never notice such detail, for me it is what I look for in builds. Nothing extravagant or overwhelming, just little subtle details.

In my current build for customer of Meta Magic Studio, I decided that one of my buildings needed rivets. Yeah, I got the idea from Crap. And I hope it makes him happy to see it.

Rivets

Rivets

I have put the proto-type for the build on Los Arboles. The entrance is not as developed as it is for the customer build – that is where the most rivet work will be. And the bath house is not the build, just a Los Arboles tweak.

About Guy Banana Schilling

Lost in various realities since birth, Banana currently resides on the planet earth on the left coast of California. Professionally he has held many jobs. Currently he is the Chief Metaverse Wonk and Virtual World Evangelist for Meta Magic Studio. Personally he is a long time member of the Hash House Harriers.
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One Response to Rivets 4 Crap

  1. isfullofcrap says:

    It does. Very much.

    It’s those little details that add character and a bit of realism to otherwise surreal builds.

    It’s the difference between Tinkertoys/Legos structures and the Lionel Train model houses around the tracks.

    Way cool. :)

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