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Rivets 4 Crap

August 5th, 2008 · 1 Comment

A few months back, Crap Mariner started putting rivets on some of his textures for his wonderful clock tower on Edloe. I loved that type of texture detail. While most people will never notice such detail, for me it is what I look for in builds. Nothing extravagant or overwhelming, just little subtle details.

In my current build for customer of Meta Magic Studio, I decided that one of my buildings needed rivets. Yeah, I got the idea from Crap. And I hope it makes him happy to see it.

Rivets

Rivets

I have put the proto-type for the build on Los Arboles. The entrance is not as developed as it is for the customer build - that is where the most rivet work will be. And the bath house is not the build, just a Los Arboles tweak.

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Tags: Meta Magic Studio · Metaverse · Second Life

1 response so far ↓

  • 1 isfullofcrap // Aug 6, 2008 at 10:08 am

    It does. Very much.

    It’s those little details that add character and a bit of realism to otherwise surreal builds.

    It’s the difference between Tinkertoys/Legos structures and the Lionel Train model houses around the tracks.

    Way cool. :)

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