Link to all Lost in Bananaverse blog entries for Second Life™
Link to Second Life™. If you would like additional info, please contact me at banana at bananaverse.com or at banana at metamagicstudio.com. I am more than happy to help you out in starting your life changing journey.
I have been working in Second Life™, or “the grid” as I call it, full time since April 26, 2006 as a metaverse developer. When I first started, I had to select an avatar name, thus I am known as Banana Stein. Eventually I am hoping to rework my name to be my physical world name with Banana associated with it.
Currently I am the chief metaverse wonk for Meta Magic Studio™.

amount of time is Second Life since August 2006
Here is my elevator speech on Virtual Worlds
Once the stuff of science fiction, virtual worlds are becoming central to the future of marketing, technology, entertainment and brand-building. Virtual worlds have immersive and interactive aspects that give the user a sense of presence with others. This connection via a 3D avatar creates authentic experiences which happen “within” an individual – the more personal they are the more authentic, because they enforce the self-image.
Virtual worlds such as Second Life will become an indispensable business tool in the next two to five years. We believe this has to do with consumers’ desire to be engaged in a dialogue with the companies. We also feel that in the future, wise companies will use virtual worlds as places to assemble active communities of their most passionate supporters. Virtual world development is vital to the strategy of any company intent on reaching out to the video-game generation, be them customers and or employees.
For the lawyers
Second Life Grid™, SL™, Linden™, LindeX™, Eye-in-Hand logo®, Hexagon logo™, inSL Cube logo™, Linden Lab Hexagon logo™, Second Life®, Second Life Eye-in-Hand logo®, Second Life Grid logo™, SL Grid™, SLurl™, TSL™, WindLight® and Linden Lab® are trademarks or registered trademarks of Linden Research, Inc. All rights reserved. No infringement is intended.



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