I awoke this morning at 6:45 am. Due to a cell phone ringing. And ringing. And ringing. During the third sets of rings, I realized that it was my phone and this amount of early activity most likely indicated some sort of emergency.
So I answered.
I was wrong.
It was xxxxxxxxx (name deleted [...]
Some days it does not pay to get up
August 22nd, 2008 · No Comments
Tags: Random Thoughts
There is Money in Game Apps
July 23rd, 2008 · No Comments
Over at VentureBeat, they have posted an excellent article on Virtual goods starting to pan out for Facebook game app developers, and not just the venture-funded ones.
While this article talks about just application being built just for Facebook®, I see this type of economic opportunities happening all over the place. I especially am intrigued with [...]
Tags: Metaverse · OpenSim · Second Life
Cisco Live SL - June 24 Recap
June 25th, 2008 · 1 Comment
Disclosure: I am a contractor for Cisco Systems and I develop their Second Life Virtual Campus. My opinions are my opinions!
Yesterday, Tuesday, June 24, I was at Cisco Live! SL all day. Lots of very well attended events going on throughout the days. Here are just three highlights:
11:00 am - John Chambers, [...]
Tags: Meta Magic Studio · Metaverse · Second Life · video
Event Report: Visions of the Future of Game Design and Digital Media
June 11th, 2008 · No Comments
Yesterday evening (June 10), I attended the “Visions for the Future of Game Design and Digital Media” event put on by Santa Cruz Design and Innovation Center and UC Santa Cruz Baskin Engineering (Computer Game Design Program). Held at the Digital Media Factory, which is in the old west-side Wrigley’s building, the event featured UCSC [...]
Tags: Gaming · Metaverse · Santa Cruz · Technology
Cisco Live! in Second Life
June 10th, 2008 · No Comments
I am happy to see that Dannette Veale from Cisco Systems has posted a blog about Cisco efforts in Second Life® in conjunction with Cisco Live which happens June 23 - 26. The ability to give people a taste of the event experience without having to travel is one of the strengths of virtual [...]
Tags: Metaverse · Second Life · Technology
Second Life Usage Demographics
May 7th, 2008 · No Comments
Second Life® has released its April demographics and it continues to be heavily used by older people. According to Linden Lab™, 83.79% of the population is 25 years and older, and the older users spend far more time in Second Life than younger users with those 45 and older continuing to be the heaviest [...]
Tags: Metaverse · Second Life
Metaverse Advertising / Marketing
May 7th, 2008 · No Comments
The virtual world is the newest venture into successful marketing, according to a recent study by Pepsi and MTV.
The major push, it seems, is coming from a new case study of Pepsi’s work in vMTV. An online survey of 600 consumers conducted for MTV Networks in January by Harris Interactive and MauroNewMedia looked at 300 [...]
Tags: Metaverse


